// Copyright 2019 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package goobj import ( "bytes" "encoding/binary" "internal/abi" ) // CUFileIndex is used to index the filenames that are stored in the // per-package/per-CU FileList. type CUFileIndex uint32 // FuncInfo is serialized as a symbol (aux symbol). The symbol data is // the binary encoding of the struct below. type FuncInfo struct { Args uint32 Locals uint32 FuncID abi.FuncID FuncFlag abi.FuncFlag StartLine int32 File []CUFileIndex InlTree []InlTreeNode } func (a *FuncInfo) Write(w *bytes.Buffer) { writeUint8 := func(x uint8) { w.WriteByte(x) } var b [4]byte writeUint32 := func(x uint32) { binary.LittleEndian.PutUint32(b[:], x) w.Write(b[:]) } writeUint32(a.Args) writeUint32(a.Locals) writeUint8(uint8(a.FuncID)) writeUint8(uint8(a.FuncFlag)) writeUint8(0) // pad to uint32 boundary writeUint8(0) writeUint32(uint32(a.StartLine)) writeUint32(uint32(len(a.File))) for _, f := range a.File { writeUint32(uint32(f)) } writeUint32(uint32(len(a.InlTree))) for i := range a.InlTree { a.InlTree[i].Write(w) } } // FuncInfoLengths is a cache containing a roadmap of offsets and // lengths for things within a serialized FuncInfo. Each length field // stores the number of items (e.g. files, inltree nodes, etc), and the // corresponding "off" field stores the byte offset of the start of // the items in question. type FuncInfoLengths struct { NumFile uint32 FileOff uint32 NumInlTree uint32 InlTreeOff uint32 Initialized bool } func (*FuncInfo) ReadFuncInfoLengths(b []byte) FuncInfoLengths { var result FuncInfoLengths // Offset to the number of the file table. This value is determined by counting // the number of bytes until we write funcdataoff to the file. const numfileOff = 16 result.NumFile = binary.LittleEndian.Uint32(b[numfileOff:]) result.FileOff = numfileOff + 4 numinltreeOff := result.FileOff + 4*result.NumFile result.NumInlTree = binary.LittleEndian.Uint32(b[numinltreeOff:]) result.InlTreeOff = numinltreeOff + 4 result.Initialized = true return result } func (*FuncInfo) ReadArgs(b []byte) uint32 { return binary.LittleEndian.Uint32(b) } func (*FuncInfo) ReadLocals(b []byte) uint32 { return binary.LittleEndian.Uint32(b[4:]) } func (*FuncInfo) ReadFuncID(b []byte) abi.FuncID { return abi.FuncID(b[8]) } func (*FuncInfo) ReadFuncFlag(b []byte) abi.FuncFlag { return abi.FuncFlag(b[9]) } func (*FuncInfo) ReadStartLine(b []byte) int32 { return int32(binary.LittleEndian.Uint32(b[12:])) } func (*FuncInfo) ReadFile(b []byte, filesoff uint32, k uint32) CUFileIndex { return CUFileIndex(binary.LittleEndian.Uint32(b[filesoff+4*k:])) } func (*FuncInfo) ReadInlTree(b []byte, inltreeoff uint32, k uint32) InlTreeNode { const inlTreeNodeSize = 4 * 6 var result InlTreeNode result.Read(b[inltreeoff+k*inlTreeNodeSize:]) return result } // InlTreeNode is the serialized form of FileInfo.InlTree. type InlTreeNode struct { Parent int32 File CUFileIndex Line int32 Func SymRef ParentPC int32 } func (inl *InlTreeNode) Write(w *bytes.Buffer) { var b [4]byte writeUint32 := func(x uint32) { binary.LittleEndian.PutUint32(b[:], x) w.Write(b[:]) } writeUint32(uint32(inl.Parent)) writeUint32(uint32(inl.File)) writeUint32(uint32(inl.Line)) writeUint32(inl.Func.PkgIdx) writeUint32(inl.Func.SymIdx) writeUint32(uint32(inl.ParentPC)) } // Read an InlTreeNode from b, return the remaining bytes. func (inl *InlTreeNode) Read(b []byte) []byte { readUint32 := func() uint32 { x := binary.LittleEndian.Uint32(b) b = b[4:] return x } inl.Parent = int32(readUint32()) inl.File = CUFileIndex(readUint32()) inl.Line = int32(readUint32()) inl.Func = SymRef{readUint32(), readUint32()} inl.ParentPC = int32(readUint32()) return b }