// Copyright 2024 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package byteorder provides functions for decoding and encoding // little and big endian integer types from/to byte slices. package byteorder func LEUint16(b []byte) uint16 { _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808 return uint16(b[0]) | uint16(b[1])<<8 } func LEPutUint16(b []byte, v uint16) { _ = b[1] // early bounds check to guarantee safety of writes below b[0] = byte(v) b[1] = byte(v >> 8) } func LEAppendUint16(b []byte, v uint16) []byte { return append(b, byte(v), byte(v>>8), ) } func LEUint32(b []byte) uint32 { _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808 return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24 } func LEPutUint32(b []byte, v uint32) { _ = b[3] // early bounds check to guarantee safety of writes below b[0] = byte(v) b[1] = byte(v >> 8) b[2] = byte(v >> 16) b[3] = byte(v >> 24) } func LEAppendUint32(b []byte, v uint32) []byte { return append(b, byte(v), byte(v>>8), byte(v>>16), byte(v>>24), ) } func LEUint64(b []byte) uint64 { _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808 return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 | uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56 } func LEPutUint64(b []byte, v uint64) { _ = b[7] // early bounds check to guarantee safety of writes below b[0] = byte(v) b[1] = byte(v >> 8) b[2] = byte(v >> 16) b[3] = byte(v >> 24) b[4] = byte(v >> 32) b[5] = byte(v >> 40) b[6] = byte(v >> 48) b[7] = byte(v >> 56) } func LEAppendUint64(b []byte, v uint64) []byte { return append(b, byte(v), byte(v>>8), byte(v>>16), byte(v>>24), byte(v>>32), byte(v>>40), byte(v>>48), byte(v>>56), ) } func BEUint16(b []byte) uint16 { _ = b[1] // bounds check hint to compiler; see golang.org/issue/14808 return uint16(b[1]) | uint16(b[0])<<8 } func BEPutUint16(b []byte, v uint16) { _ = b[1] // early bounds check to guarantee safety of writes below b[0] = byte(v >> 8) b[1] = byte(v) } func BEAppendUint16(b []byte, v uint16) []byte { return append(b, byte(v>>8), byte(v), ) } func BEUint32(b []byte) uint32 { _ = b[3] // bounds check hint to compiler; see golang.org/issue/14808 return uint32(b[3]) | uint32(b[2])<<8 | uint32(b[1])<<16 | uint32(b[0])<<24 } func BEPutUint32(b []byte, v uint32) { _ = b[3] // early bounds check to guarantee safety of writes below b[0] = byte(v >> 24) b[1] = byte(v >> 16) b[2] = byte(v >> 8) b[3] = byte(v) } func BEAppendUint32(b []byte, v uint32) []byte { return append(b, byte(v>>24), byte(v>>16), byte(v>>8), byte(v), ) } func BEUint64(b []byte) uint64 { _ = b[7] // bounds check hint to compiler; see golang.org/issue/14808 return uint64(b[7]) | uint64(b[6])<<8 | uint64(b[5])<<16 | uint64(b[4])<<24 | uint64(b[3])<<32 | uint64(b[2])<<40 | uint64(b[1])<<48 | uint64(b[0])<<56 } func BEPutUint64(b []byte, v uint64) { _ = b[7] // early bounds check to guarantee safety of writes below b[0] = byte(v >> 56) b[1] = byte(v >> 48) b[2] = byte(v >> 40) b[3] = byte(v >> 32) b[4] = byte(v >> 24) b[5] = byte(v >> 16) b[6] = byte(v >> 8) b[7] = byte(v) } func BEAppendUint64(b []byte, v uint64) []byte { return append(b, byte(v>>56), byte(v>>48), byte(v>>40), byte(v>>32), byte(v>>24), byte(v>>16), byte(v>>8), byte(v), ) }