// Copyright 2026 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Floating point binary↔decimal conversion by fast unrounded scaling. // See “Floating-Point Printing and Parsing Can Be Simple And Fast”, // https://research.swtch.com/fp package strconv import ( "math/bits" "unsafe" ) // bool2 converts b to an integer: 1 for true, 0 for false. func bool2[T ~int | ~uint32 | ~uint64](b bool) T { if b { return 1 } return 0 } // pack64 takes m, e and returns f = m * 2**e. // It assumes the caller has provided a 53-bit mantissa m // and an exponent that is in range for the mantissa. func pack64(m uint64, e int) (float64, error) { if m&(1<<52) == 0 { return float64frombits(m), nil } if e >= 0x7FF-1075 { return float64frombits(m&(1<<63) | 0x7ff<<52), ErrRange } return float64frombits(m&^(1<<52) | uint64(1075+e)<<52), nil } // pack32 takes m, e and returns f = m * 2**e. // It assumes the caller has provided a 24-bit mantissa m // and an exponent that is in range for the mantissa. func pack32(m uint32, e int) (float32, error) { if m&(1<<23) == 0 { return float32frombits(m), nil } if e >= 0xFF-150 { return float32frombits(m&(1<<31) | 0xff<<23), ErrRange } return float32frombits(m&^(1<<23) | uint32(150+e)<<23), nil } // An unrounded represents an unrounded value. type unrounded uint64 func (u unrounded) floor() uint64 { return uint64((u + 0) >> 2) } func (u unrounded) roundHalfDown() uint64 { return uint64((u + 1) >> 2) } func (u unrounded) round() uint64 { return uint64((u + 1 + (u>>2)&1) >> 2) } func (u unrounded) roundHalfUp() uint64 { return uint64((u + 2) >> 2) } func (u unrounded) ceil() uint64 { return uint64((u + 3) >> 2) } func (u unrounded) nudge(δ int) unrounded { return u + unrounded(δ) } func (u unrounded) div(d uint64) unrounded { x := uint64(u) return unrounded(x/d) | u&1 | bool2[unrounded](x%d != 0) } func (u unrounded) rsh(s int) unrounded { return u>>s | u&1 | bool2[unrounded](u&((1<> 18 } // log2Pow10(x) returns ⌊log₂ 10**x⌋ = ⌊x * log₂ 10⌋. func log2Pow10(x int) int { // log₂ 10 ≈ 3.32192809489 ≈ 108853 / 2^15 return (x * 108853) >> 15 } // uint64pow10[x] is 10**x. var uint64pow10 = [...]uint64{ 1, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9, 1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19, } // fixedWidthFloat returns the n-digit decimal form of f = m * 2**e as d * 10**p. // n can be at most 18. // If fmt == 'f' then n is a conservative estimate of the number of digits, // and digits are discarded to match prec. func fixedWidthFloat(m uint64, e, n, prec int, fmt byte) (d uint64, p int) { p = n - 1 - log10Pow2(e+63) var pre scaler prescale(&pre, e, p, log2Pow10(p)) u := uscale(m, &pre) if u >= unmin(uint64pow10[n]) { u = u.div(10) p-- } if fmt == 'f' { for p > prec { u = u.div(10) p-- } } return u.round(), -p } // parseFloat64 rounds d * 10**p to the nearest float64 f. // d can have at most 19 digits. // It returns ErrRange if the result rounds to infinity. func parseFloat64(d uint64, p int, sign uint64) (float64, error) { b := bits.Len64(d) lp := log2Pow10(p) e := min(1074, 53-b-lp) var pre scaler prescale(&pre, e-(64-b), p, lp) if pre.s >= 64 { return float64frombits(sign | 0), nil } u := uscale(d<<(64-b), &pre) // This block is branch-free code for: // if u.round() >= 1<<53 { // u = u.rsh(1) // e = e - 1 // } s := bool2[int](u >= unmin(1<<53)) u = u>>s | u&1 e = e - s return pack64(sign|u.round(), -e) } // parseFloat32 rounds d * 10**p to the nearest float32 f. // d can have at most 19 digits. // It returns ErrRange if the result rounds to infinity. func parseFloat32(d uint64, p int, sign uint32) (float32, error) { b := bits.Len64(d) lp := log2Pow10(p) e := min(149, 24-b-lp) var pre scaler prescale(&pre, e-(64-b), p, lp) if pre.s >= 64 { return float32frombits(sign | 0), nil } u := uscale(d<<(64-b), &pre) // This block is branch-free code for: // if u.round() >= 1<<24 { // u = u.rsh(1) // e = e - 1 // } s := bool2[int](u >= unmin(1<<24)) u = u>>s | u&1 e = e - s return pack32(sign|uint32(u.round()), -e) } // unmin returns the minimum unrounded that rounds to x. func unmin(x uint64) unrounded { return unrounded(x<<2 - 2) } // shortFloat computes the shortest formatting of f, // using as few digits as possible that will still round trip // back to the original float. func shortFloat[F float32 | float64](m uint64, e int) (d uint64, p int) { var mantBits, minExp int // parameterized constants switch 8 * unsafe.Sizeof(F(0)) { case 32: mantBits = float32MantBits minExp = float32MinExp case 64: mantBits = float64MantBits minExp = float64MinExp } // Note: these cases could be factored a little more, // but in the first two branches, z is a constant, // allowing the compiler to greatly simplify the code. var min, max uint64 var odd int z := 63 - mantBits if m == 1<<63 && e > minExp { p = -skewed(e + z) min = m - 1<<(z-2) // min = m - 1/4 * 2**(e+z) max = m + 1<<(z-1) // max = m + 1/2 * 2**(e+z) odd = int(m>>z) & 1 } else if e >= minExp { p = -log10Pow2(e + z) min = m - 1<<(z-1) // min = m - 1/2 * 2**(e+z) max = m + 1<<(z-1) // max = m + 1/2 * 2**(e+z) odd = int(m>>z) & 1 } else { z = z + (minExp - e) p = -log10Pow2(e + z) min = m - 1<<(z-1) // min = m - 1/2 * 2**(e+z) max = m + 1<<(z-1) // max = m + 1/2 * 2**(e+z) odd = int(m>>z) & 1 } var pre scaler prescale(&pre, e, p, log2Pow10(p)) dmin := uscale(min, &pre).nudge(+odd).ceil() dmax := uscale(max, &pre).nudge(-odd).floor() if d = dmax / 10; d*10 >= dmin { return d, -(p - 1) } if d = dmin; d < dmax { d = uscale(m, &pre).round() } return d, -p } // skewed computes the skewed footprint of m * 2**e, // which is ⌊log₁₀ 3/4 * 2**e⌋ = ⌊e*(log₁₀ 2)-(log₁₀ 4/3)⌋. func skewed(e int) int { return (e*631305 - 261663) >> 21 } // A pmHiLo represents hi<<64 - lo. type pmHiLo struct { hi uint64 lo uint64 } // A scaler holds derived scaling constants for a given e, p pair. type scaler struct { // Note: using pm pmHiLo here nudges uscale just over the inlining boundary. Don't. pmHi uint64 pmLo uint64 s int } // prescale returns the scaling constants for e, p. // lp must be log2Pow10(p). // The caller is responsible for either avoiding e, p pairs // that cause pre.s < 0 or pre.s >= 64, or else handling // those cases before passing the result to uscale. // In practice, pre.s < 0 would indicate a buggy caller // and pre.s >= 64 can only happen for parsing and is // picked off at those call sites. func prescale(pre *scaler, e, p, lp int) { pre.pmHi = pow10Tab[p-pow10Min].hi pre.pmLo = pow10Tab[p-pow10Min].lo pre.s = -(e + lp + 3) } // uscale returns unround(x * 2**e * 10**p). // The caller should pass &pre for prescale(&pre, e, p, log2Pow10(p)) // and should have left-justified x so its high bit is set. // The caller is also responsible for checking that c.s < 64. // For formatting, that's always true. // For parsing, the caller needs to pick it off early and return a signed 0. func uscale(x uint64, c *scaler) unrounded { hi, mid := bits.Mul64(x, c.pmHi) s := c.s & 63 // make shifts cheaper if hi>>s<>s | 1) } mid2, _ := bits.Mul64(x, c.pmLo) hi -= bool2[uint64](mid < mid2) return unrounded(hi>>s | bool2[uint64](mid-mid2 > 1)) } // setDigits sets digs to the nd digits described by d, p. func setDigits(s []byte, d uint64, p, nd int) (dp, nzd int) { // Note: nd <= len(s) is guaranteed by caller, // but writing it explicitly here lets the compiler know, // so that it can remove the bounds check in the loop. // (The slice s[:nd] not panicking only establishes nd <= cap(s).) if nd <= len(s) { formatBase10(s[:nd], d) dp = nd + p for nd > 0 && s[nd-1] == '0' { nd-- } } return dp, nd } // numDigits returns the number of decimal digits in d. // It requires d ≥ 1. func numDigits(d uint64) int { nd := log10Pow2(bits.Len64(d)) return nd + bool2[int](d >= uint64pow10[nd]) }