Source file src/reflect/visiblefields.go

     1  // Copyright 2021 The Go Authors. All rights reserved.
     2  // Use of this source code is governed by a BSD-style
     3  // license that can be found in the LICENSE file.
     4  
     5  package reflect
     6  
     7  // VisibleFields returns all the visible fields in t, which must be a
     8  // struct type. A field is defined as visible if it's accessible
     9  // directly with a FieldByName call. The returned fields include fields
    10  // inside anonymous struct members and unexported fields. They follow
    11  // the same order found in the struct, with anonymous fields followed
    12  // immediately by their promoted fields.
    13  //
    14  // For each element e of the returned slice, the corresponding field
    15  // can be retrieved from a value v of type t by calling v.FieldByIndex(e.Index).
    16  func VisibleFields(t Type) []StructField {
    17  	if t == nil {
    18  		panic("reflect: VisibleFields(nil)")
    19  	}
    20  	if t.Kind() != Struct {
    21  		panic("reflect.VisibleFields of non-struct type")
    22  	}
    23  	w := &visibleFieldsWalker{
    24  		byName:   make(map[string]int),
    25  		visiting: make(map[Type]bool),
    26  		fields:   make([]StructField, 0, t.NumField()),
    27  		index:    make([]int, 0, 2),
    28  	}
    29  	w.walk(t)
    30  	// Remove all the fields that have been hidden.
    31  	// Use an in-place removal that avoids copying in
    32  	// the common case that there are no hidden fields.
    33  	j := 0
    34  	for i := range w.fields {
    35  		f := &w.fields[i]
    36  		if f.Name == "" {
    37  			continue
    38  		}
    39  		if i != j {
    40  			// A field has been removed. We need to shuffle
    41  			// all the subsequent elements up.
    42  			w.fields[j] = *f
    43  		}
    44  		j++
    45  	}
    46  	return w.fields[:j]
    47  }
    48  
    49  type visibleFieldsWalker struct {
    50  	byName   map[string]int
    51  	visiting map[Type]bool
    52  	fields   []StructField
    53  	index    []int
    54  }
    55  
    56  // walk walks all the fields in the struct type t, visiting
    57  // fields in index preorder and appending them to w.fields
    58  // (this maintains the required ordering).
    59  // Fields that have been overridden have their
    60  // Name field cleared.
    61  func (w *visibleFieldsWalker) walk(t Type) {
    62  	if w.visiting[t] {
    63  		return
    64  	}
    65  	w.visiting[t] = true
    66  	for i := 0; i < t.NumField(); i++ {
    67  		f := t.Field(i)
    68  		w.index = append(w.index, i)
    69  		add := true
    70  		if oldIndex, ok := w.byName[f.Name]; ok {
    71  			old := &w.fields[oldIndex]
    72  			if len(w.index) == len(old.Index) {
    73  				// Fields with the same name at the same depth
    74  				// cancel one another out. Set the field name
    75  				// to empty to signify that has happened, and
    76  				// there's no need to add this field.
    77  				old.Name = ""
    78  				add = false
    79  			} else if len(w.index) < len(old.Index) {
    80  				// The old field loses because it's deeper than the new one.
    81  				old.Name = ""
    82  			} else {
    83  				// The old field wins because it's shallower than the new one.
    84  				add = false
    85  			}
    86  		}
    87  		if add {
    88  			// Copy the index so that it's not overwritten
    89  			// by the other appends.
    90  			f.Index = append([]int(nil), w.index...)
    91  			w.byName[f.Name] = len(w.fields)
    92  			w.fields = append(w.fields, f)
    93  		}
    94  		if f.Anonymous {
    95  			if f.Type.Kind() == Pointer {
    96  				f.Type = f.Type.Elem()
    97  			}
    98  			if f.Type.Kind() == Struct {
    99  				w.walk(f.Type)
   100  			}
   101  		}
   102  		w.index = w.index[:len(w.index)-1]
   103  	}
   104  	delete(w.visiting, t)
   105  }
   106  

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