// Copyright 2016 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #include "textflag.h" // See memclrNoHeapPointers Go doc for important implementation constraints. // void runtime·memclrNoHeapPointers(void*, uintptr) TEXT runtime·memclrNoHeapPointers(SB),NOSPLIT,$0-16 // X10 = ptr // X11 = n // If less than 8 bytes, do single byte zeroing. MOV $8, X9 BLT X11, X9, check4 // Check alignment AND $7, X10, X5 BEQZ X5, aligned // Zero one byte at a time until we reach 8 byte alignment. SUB X5, X9, X5 SUB X5, X11, X11 align: SUB $1, X5 MOVB ZERO, 0(X10) ADD $1, X10 BNEZ X5, align aligned: // X9 already contains $8 BLT X11, X9, check4 MOV $16, X9 BLT X11, X9, zero8 MOV $32, X9 BLT X11, X9, zero16 MOV $64, X9 BLT X11, X9, zero32 loop64: MOV ZERO, 0(X10) MOV ZERO, 8(X10) MOV ZERO, 16(X10) MOV ZERO, 24(X10) MOV ZERO, 32(X10) MOV ZERO, 40(X10) MOV ZERO, 48(X10) MOV ZERO, 56(X10) ADD $64, X10 SUB $64, X11 BGE X11, X9, loop64 BEQZ X11, done check32: MOV $32, X9 BLT X11, X9, check16 zero32: MOV ZERO, 0(X10) MOV ZERO, 8(X10) MOV ZERO, 16(X10) MOV ZERO, 24(X10) ADD $32, X10 SUB $32, X11 BEQZ X11, done check16: MOV $16, X9 BLT X11, X9, check8 zero16: MOV ZERO, 0(X10) MOV ZERO, 8(X10) ADD $16, X10 SUB $16, X11 BEQZ X11, done check8: MOV $8, X9 BLT X11, X9, check4 zero8: MOV ZERO, 0(X10) ADD $8, X10 SUB $8, X11 BEQZ X11, done check4: MOV $4, X9 BLT X11, X9, loop1 zero4: MOVB ZERO, 0(X10) MOVB ZERO, 1(X10) MOVB ZERO, 2(X10) MOVB ZERO, 3(X10) ADD $4, X10 SUB $4, X11 loop1: BEQZ X11, done MOVB ZERO, 0(X10) ADD $1, X10 SUB $1, X11 JMP loop1 done: RET