// Copyright 2023 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Trace stack table and acquisition. package runtime import ( "internal/abi" "internal/goarch" "unsafe" ) const ( // Maximum number of PCs in a single stack trace. // Since events contain only stack id rather than whole stack trace, // we can allow quite large values here. traceStackSize = 128 // logicalStackSentinel is a sentinel value at pcBuf[0] signifying that // pcBuf[1:] holds a logical stack requiring no further processing. Any other // value at pcBuf[0] represents a skip value to apply to the physical stack in // pcBuf[1:] after inline expansion. logicalStackSentinel = ^uintptr(0) ) // traceStack captures a stack trace from a goroutine and registers it in the trace // stack table. It then returns its unique ID. If gp == nil, then traceStack will // attempt to use the current execution context. // // skip controls the number of leaf frames to omit in order to hide tracer internals // from stack traces, see CL 5523. // // Avoid calling this function directly. gen needs to be the current generation // that this stack trace is being written out for, which needs to be synchronized with // generations moving forward. Prefer traceEventWriter.stack. func traceStack(skip int, gp *g, gen uintptr) uint64 { var pcBuf [traceStackSize]uintptr // Figure out gp and mp for the backtrace. var mp *m if gp == nil { mp = getg().m gp = mp.curg } // Double-check that we own the stack we're about to trace. if debug.traceCheckStackOwnership != 0 && gp != nil { status := readgstatus(gp) // If the scan bit is set, assume we're the ones that acquired it. if status&_Gscan == 0 { // Use the trace status to check this. There are a number of cases // where a running goroutine might be in _Gwaiting, and these cases // are totally fine for taking a stack trace. They're captured // correctly in goStatusToTraceGoStatus. switch goStatusToTraceGoStatus(status, gp.waitreason) { case traceGoRunning, traceGoSyscall: if getg() == gp || mp.curg == gp { break } fallthrough default: print("runtime: gp=", unsafe.Pointer(gp), " gp.goid=", gp.goid, " status=", gStatusStrings[status], "\n") throw("attempted to trace stack of a goroutine this thread does not own") } } } if gp != nil && mp == nil { // We're getting the backtrace for a G that's not currently executing. // It may still have an M, if it's locked to some M. mp = gp.lockedm.ptr() } nstk := 1 if tracefpunwindoff() || (mp != nil && mp.hasCgoOnStack()) { // Slow path: Unwind using default unwinder. Used when frame pointer // unwinding is unavailable or disabled (tracefpunwindoff), or might // produce incomplete results or crashes (hasCgoOnStack). Note that no // cgo callback related crashes have been observed yet. The main // motivation is to take advantage of a potentially registered cgo // symbolizer. pcBuf[0] = logicalStackSentinel if getg() == gp { nstk += callers(skip+1, pcBuf[1:]) } else if gp != nil { nstk += gcallers(gp, skip, pcBuf[1:]) } } else { // Fast path: Unwind using frame pointers. pcBuf[0] = uintptr(skip) if getg() == gp { nstk += fpTracebackPCs(unsafe.Pointer(getfp()), pcBuf[1:]) } else if gp != nil { // Three cases: // // (1) We're called on the g0 stack through mcall(fn) or systemstack(fn). To // behave like gcallers above, we start unwinding from sched.bp, which // points to the caller frame of the leaf frame on g's stack. The return // address of the leaf frame is stored in sched.pc, which we manually // capture here. // // (2) We're called against a gp that we're not currently executing on, but that isn't // in a syscall, in which case it's currently not executing. gp.sched contains the most // up-to-date information about where it stopped, and like case (1), we match gcallers // here. // // (3) We're called against a gp that we're not currently executing on, but that is in // a syscall, in which case gp.syscallsp != 0. gp.syscall* contains the most up-to-date // information about where it stopped, and like case (1), we match gcallers here. if gp.syscallsp != 0 { pcBuf[1] = gp.syscallpc nstk += 1 + fpTracebackPCs(unsafe.Pointer(gp.syscallbp), pcBuf[2:]) } else { pcBuf[1] = gp.sched.pc nstk += 1 + fpTracebackPCs(unsafe.Pointer(gp.sched.bp), pcBuf[2:]) } } } if nstk > 0 { nstk-- // skip runtime.goexit } if nstk > 0 && gp.goid == 1 { nstk-- // skip runtime.main } id := trace.stackTab[gen%2].put(pcBuf[:nstk]) return id } // traceStackTable maps stack traces (arrays of PC's) to unique uint32 ids. // It is lock-free for reading. type traceStackTable struct { tab traceMap } // put returns a unique id for the stack trace pcs and caches it in the table, // if it sees the trace for the first time. func (t *traceStackTable) put(pcs []uintptr) uint64 { if len(pcs) == 0 { return 0 } id, _ := t.tab.put(noescape(unsafe.Pointer(&pcs[0])), uintptr(len(pcs))*unsafe.Sizeof(uintptr(0))) return id } // dump writes all previously cached stacks to trace buffers, // releases all memory and resets state. It must only be called once the caller // can guarantee that there are no more writers to the table. func (t *traceStackTable) dump(gen uintptr) { stackBuf := make([]uintptr, traceStackSize) w := unsafeTraceWriter(gen, nil) if root := (*traceMapNode)(t.tab.root.Load()); root != nil { w = dumpStacksRec(root, w, stackBuf) } w.flush().end() t.tab.reset() } func dumpStacksRec(node *traceMapNode, w traceWriter, stackBuf []uintptr) traceWriter { stack := unsafe.Slice((*uintptr)(unsafe.Pointer(&node.data[0])), uintptr(len(node.data))/unsafe.Sizeof(uintptr(0))) // N.B. This might allocate, but that's OK because we're not writing to the M's buffer, // but one we're about to create (with ensure). n := fpunwindExpand(stackBuf, stack) frames := makeTraceFrames(w.gen, stackBuf[:n]) // The maximum number of bytes required to hold the encoded stack, given that // it contains N frames. maxBytes := 1 + (2+4*len(frames))*traceBytesPerNumber // Estimate the size of this record. This // bound is pretty loose, but avoids counting // lots of varint sizes. // // Add 1 because we might also write traceEvStacks. var flushed bool w, flushed = w.ensure(1 + maxBytes) if flushed { w.byte(byte(traceEvStacks)) } // Emit stack event. w.byte(byte(traceEvStack)) w.varint(uint64(node.id)) w.varint(uint64(len(frames))) for _, frame := range frames { w.varint(uint64(frame.PC)) w.varint(frame.funcID) w.varint(frame.fileID) w.varint(frame.line) } // Recursively walk all child nodes. for i := range node.children { child := node.children[i].Load() if child == nil { continue } w = dumpStacksRec((*traceMapNode)(child), w, stackBuf) } return w } // makeTraceFrames returns the frames corresponding to pcs. It may // allocate and may emit trace events. func makeTraceFrames(gen uintptr, pcs []uintptr) []traceFrame { frames := make([]traceFrame, 0, len(pcs)) ci := CallersFrames(pcs) for { f, more := ci.Next() frames = append(frames, makeTraceFrame(gen, f)) if !more { return frames } } } type traceFrame struct { PC uintptr funcID uint64 fileID uint64 line uint64 } // makeTraceFrame sets up a traceFrame for a frame. func makeTraceFrame(gen uintptr, f Frame) traceFrame { var frame traceFrame frame.PC = f.PC fn := f.Function const maxLen = 1 << 10 if len(fn) > maxLen { fn = fn[len(fn)-maxLen:] } frame.funcID = trace.stringTab[gen%2].put(gen, fn) frame.line = uint64(f.Line) file := f.File if len(file) > maxLen { file = file[len(file)-maxLen:] } frame.fileID = trace.stringTab[gen%2].put(gen, file) return frame } // tracefpunwindoff returns true if frame pointer unwinding for the tracer is // disabled via GODEBUG or not supported by the architecture. func tracefpunwindoff() bool { return debug.tracefpunwindoff != 0 || (goarch.ArchFamily != goarch.AMD64 && goarch.ArchFamily != goarch.ARM64) } // fpTracebackPCs populates pcBuf with the return addresses for each frame and // returns the number of PCs written to pcBuf. The returned PCs correspond to // "physical frames" rather than "logical frames"; that is if A is inlined into // B, this will return a PC for only B. func fpTracebackPCs(fp unsafe.Pointer, pcBuf []uintptr) (i int) { for i = 0; i < len(pcBuf) && fp != nil; i++ { // return addr sits one word above the frame pointer pcBuf[i] = *(*uintptr)(unsafe.Pointer(uintptr(fp) + goarch.PtrSize)) // follow the frame pointer to the next one fp = unsafe.Pointer(*(*uintptr)(fp)) } return i } // fpunwindExpand expands a call stack from pcBuf into dst, // returning the number of PCs written to dst. // pcBuf and dst should not overlap. // // fpunwindExpand checks if pcBuf contains logical frames (which include inlined // frames) or physical frames (produced by frame pointer unwinding) using a // sentinel value in pcBuf[0]. Logical frames are simply returned without the // sentinel. Physical frames are turned into logical frames via inline unwinding // and by applying the skip value that's stored in pcBuf[0]. func fpunwindExpand(dst, pcBuf []uintptr) int { if len(pcBuf) > 0 && pcBuf[0] == logicalStackSentinel { // pcBuf contains logical rather than inlined frames, skip has already been // applied, just return it without the sentinel value in pcBuf[0]. return copy(dst, pcBuf[1:]) } var ( n int lastFuncID = abi.FuncIDNormal skip = pcBuf[0] // skipOrAdd skips or appends retPC to newPCBuf and returns true if more // pcs can be added. skipOrAdd = func(retPC uintptr) bool { if skip > 0 { skip-- } else if n < len(dst) { dst[n] = retPC n++ } return n < len(dst) } ) outer: for _, retPC := range pcBuf[1:] { callPC := retPC - 1 fi := findfunc(callPC) if !fi.valid() { // There is no funcInfo if callPC belongs to a C function. In this case // we still keep the pc, but don't attempt to expand inlined frames. if more := skipOrAdd(retPC); !more { break outer } continue } u, uf := newInlineUnwinder(fi, callPC) for ; uf.valid(); uf = u.next(uf) { sf := u.srcFunc(uf) if sf.funcID == abi.FuncIDWrapper && elideWrapperCalling(lastFuncID) { // ignore wrappers } else if more := skipOrAdd(uf.pc + 1); !more { break outer } lastFuncID = sf.funcID } } return n } // startPCForTrace returns the start PC of a goroutine for tracing purposes. // If pc is a wrapper, it returns the PC of the wrapped function. Otherwise it // returns pc. func startPCForTrace(pc uintptr) uintptr { f := findfunc(pc) if !f.valid() { return pc // may happen for locked g in extra M since its pc is 0. } w := funcdata(f, abi.FUNCDATA_WrapInfo) if w == nil { return pc // not a wrapper } return f.datap.textAddr(*(*uint32)(w)) }