1 !sum
2 - go: Div
3 commutative: false
4 documentation: !string |-
5 // NAME divides elements of two vectors.
6 - go: Sqrt
7 commutative: false
8 documentation: !string |-
9 // NAME computes the square root of each element.
10 - go: Reciprocal
11 commutative: false
12 documentation: !string |-
13 // NAME computes an approximate reciprocal of each element.
14 - go: ReciprocalSqrt
15 commutative: false
16 documentation: !string |-
17 // NAME computes an approximate reciprocal of the square root of each element.
18 - go: Scale
19 commutative: false
20 documentation: !string |-
21 // NAME multiplies elements by a power of 2.
22 - go: RoundToEven
23 commutative: false
24 constImm: 0
25 documentation: !string |-
26 // NAME rounds elements to the nearest integer.
27 - go: RoundToEvenScaled
28 commutative: false
29 constImm: 0
30 documentation: !string |-
31 // NAME rounds elements with specified precision.
32 - go: RoundToEvenScaledResidue
33 commutative: false
34 constImm: 0
35 documentation: !string |-
36 // NAME computes the difference after rounding with specified precision.
37 - go: Floor
38 commutative: false
39 constImm: 1
40 documentation: !string |-
41 // NAME rounds elements down to the nearest integer.
42 - go: FloorScaled
43 commutative: false
44 constImm: 1
45 documentation: !string |-
46 // NAME rounds elements down with specified precision.
47 - go: FloorScaledResidue
48 commutative: false
49 constImm: 1
50 documentation: !string |-
51 // NAME computes the difference after flooring with specified precision.
52 - go: Ceil
53 commutative: false
54 constImm: 2
55 documentation: !string |-
56 // NAME rounds elements up to the nearest integer.
57 - go: CeilScaled
58 commutative: false
59 constImm: 2
60 documentation: !string |-
61 // NAME rounds elements up with specified precision.
62 - go: CeilScaledResidue
63 commutative: false
64 constImm: 2
65 documentation: !string |-
66 // NAME computes the difference after ceiling with specified precision.
67 - go: Trunc
68 commutative: false
69 constImm: 3
70 documentation: !string |-
71 // NAME truncates elements towards zero.
72 - go: TruncScaled
73 commutative: false
74 constImm: 3
75 documentation: !string |-
76 // NAME truncates elements with specified precision.
77 - go: TruncScaledResidue
78 commutative: false
79 constImm: 3
80 documentation: !string |-
81 // NAME computes the difference after truncating with specified precision.
82 - go: AddSub
83 commutative: false
84 documentation: !string |-
85 // NAME subtracts even elements and adds odd elements of two vectors.
86
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