1 !sum
2 - go: Div
3 commutative: false
4 documentation: !string |-
5 // NAME divides elements of two vectors.
6 - go: Sqrt
7 commutative: false
8 documentation: !string |-
9 // NAME computes the square root of each element.
10 - go: Reciprocal
11 commutative: false
12 documentation: !string |-
13 // NAME computes an approximate reciprocal of each element.
14 - go: ReciprocalSqrt
15 commutative: false
16 documentation: !string |-
17 // NAME computes an approximate reciprocal of the square root of each element.
18 - go: Scale
19 commutative: false
20 documentation: !string |-
21 // NAME multiplies each element of x by 2 raised to the power of the
22 // floor of the corresponding element in y.
23 - go: RoundToEven
24 commutative: false
25 constImm: 0
26 documentation: !string |-
27 // NAME rounds elements to the nearest integer, rounding ties to even.
28 - go: RoundToEvenScaled
29 commutative: false
30 constImm: 0
31 documentation: !string |-
32 // NAME rounds elements with specified precision.
33 - go: RoundToEvenScaledResidue
34 commutative: false
35 constImm: 0
36 documentation: !string |-
37 // NAME computes the difference after rounding with specified precision.
38 - go: Floor
39 commutative: false
40 constImm: 1
41 documentation: !string |-
42 // NAME rounds elements down to the nearest integer.
43 - go: FloorScaled
44 commutative: false
45 constImm: 1
46 documentation: !string |-
47 // NAME rounds elements down with specified precision.
48 - go: FloorScaledResidue
49 commutative: false
50 constImm: 1
51 documentation: !string |-
52 // NAME computes the difference after flooring with specified precision.
53 - go: Ceil
54 commutative: false
55 constImm: 2
56 documentation: !string |-
57 // NAME rounds elements up to the nearest integer.
58 - go: CeilScaled
59 commutative: false
60 constImm: 2
61 documentation: !string |-
62 // NAME rounds elements up with specified precision.
63 - go: CeilScaledResidue
64 commutative: false
65 constImm: 2
66 documentation: !string |-
67 // NAME computes the difference after ceiling with specified precision.
68 - go: Trunc
69 commutative: false
70 constImm: 3
71 documentation: !string |-
72 // NAME truncates elements towards zero.
73 - go: TruncScaled
74 commutative: false
75 constImm: 3
76 documentation: !string |-
77 // NAME truncates elements with specified precision.
78 - go: TruncScaledResidue
79 commutative: false
80 constImm: 3
81 documentation: !string |-
82 // NAME computes the difference after truncating with specified precision.
83 - go: AddSub
84 commutative: false
85 documentation: !string |-
86 // NAME subtracts even elements and adds odd elements of two vectors.
87
View as plain text